Games
DEAD STRIKE (iPhone)
- Get 66% off now before the Multiplayer update!
- Update, 1.2.2, in stores now: Memory bugs and crashes fixed, character invincibility and mist bug fixed.
- Update, 1.2, in stores now: New ultra smooth FPS controls type, ragdollz zombies. Scroll down for more info.
- Update, 1.0.7, in stores now : Scroll down the page for more info.
- Update, 1.0.6, in stores now : Control issues fixes. Scroll down the page for more info.
- Next major update (1.5): New FPS controls, camera, gameplay mechanics! Scroll down this page for more info.
- Next major update (1.6): Online co-op, up to 4 players online via wifi/bluetooth. Survival mode (solo and online co-op ready).
Trailer 1:
Gameplay video v1.2:
Intro:
It wasn’t unusual to see the inhabitants of Fallen Falls coughing and sneezing in October. The winters had always arrived early here, but nobody expected what came with the cold weather this year. No one expected a benign cough to threaten mankind in such a horrifying way.
“Of unknown origin”, that’s what the government told us. The B1 virus appeared out of nowhere. Overnight, thousands of people were taken ill, but the virus hadn’t shown its real intentions yet. The first symptoms were mistaken for a regular flu, but within 24 hours the victim’s skin turned white as snow and rotted on their bones, while their eyes filled with black blood.
The victims became increasingly aggressive, biting people around them. After 48 hours of torturous suffering, they were dead. The levels of fatality gripped the world in fear and horror, but it was only just beginning. Millions were lost in the first week. Then Dead Strike happened...
I was saying to myself, while bashing on the centre’s door and looking nervously over my shoulder to see where they were at. They were so fast and only a hundred meters away. There was 3 of them, closing in rapidly. The gate swung open to let me in, and it shut violently behind me.
There are around 50 of us cloistered in the little clinic. People were beginning to discuss the possibility of fighting back, while the others were looking at how to eradicate the virus. That’s how it begun, in the tiny waiting room of the Fallen Fall clinic, now a fully fledged refugee’s camp, the resistance started. This morning, 3 more survivors made their way into the camp. Scientists, who claimed to have found a way of destroying the virus. Still in white blouse, covered in blood that wasn’t theirs, they were transporting multiple boxes containing the virus, destined to be use during our last hope mission, called “Dead Strike”. It’s in this occasion that we received this little black case, containing a sample of the B1 virus, the scourge of humanity. The objective is to get to the hospital north of the city to develop a vaccine with the survivors, including some doctors, which are barricaded over there. The news had the effect of a bomb on all of us. Nobody even thought of retorting anything. Some of us even started crying.
Couple of hours later, everyone was ready, carrying his box, and some weapons that we found.
We went our way in groups of four, some of us staying behind in order to heal the wounded in case if other survivors would come.
Me, I’m with Bob, the elder of my group, he really was a big guy, Eva a really young beautiful lady who seemed familiar to me and Sam who seemed to be the youngest of the group, but who had strong facial features. For my part, my name is John, I was a journalist, this why I am writing this diary. Our enemies were the total opposite of us, humans. They were aggressive, being nothing but hunger and pain, and they were fearless of death...
Game short info:
- Dead Strike is a mixture of a psychological survival horror and a zombie shooter genre. The game brings out a powerful and deep storyline, four different characters with unique abilities (different ways to play the game)!
Are you brave enough to face zombies or do you prefer to avoid them and act stealthy? Is up to you! Featuring eye candy graphics and special effects on the all iPhone platforms!
Release date:
December 23, in stores now! Link:
http://itunes.apple.com/us/app/dead-strike/id340702904?mt=8
Price: 1.99$ The game will be 66% off until Multiplayer update!
Dead Strike v1.2 is in review and it should be there next week (January 18th week).
What this version brings out to table? Here is:
- New improved and ultra smooth FPS controls, yes FPS controls!
Strafe, walk/run-and-shoot, crosshair (aim any direction)!
- Ragdollz deaths!!! Available to all iDevices. Recommended on iPhone 3GS and iPod Touch 3G (32/64GB).
- Ragdoll mode on/off. In case you are running an old iDevice you can turn ragdoll physics off if you wish.
- Bullet time drink. (Blast your zombies and watch them fly physically realistic in slow-motion!).
- Characters and zombies difficulty/progression balance.
- Overall game difficulty changed (according to the new FPS controls).
- On street random crash fixed (caused by a reference exception).
- Spelling error found on a game texture ("closed road").
- Street items rotates on the Y axis and are now bigger/visible.
- World-objective compass.
- Next version 1.5:
- Survival mode.
- New levels.
- Sub-missions, rescue survivors, get virus samples.
- New melee weapons (bats/knifes).
- New melee actions (push/showe) enemies.
- Blood improvement (realistic blood splatters).
- More bosses and zombies!
- Auto-Save anywhere/anytime/OnCellCall.
- A.I improvements (zombies even crazier!).
- More stealth improvement ( be able to crouch to act more stealthy ).
- Font improvements (make them more readable).
Dead Strike version 1.0.7 in stores now:
Features adds/fixes:
- Game balance and difficulty updated, easier now (gameplay mechanics, game difficulty).
- Eva character now features the easiest mode (game difficulty).
- Sam character now features the normal mode (game difficulty).
- Bob character now features the hard mode (game difficulty).
- John character now features the harder mode (game difficulty).
- Character speed change, they are now even faster (gameplay mechanics, game difficulty).
- Zombies don't spawn so-frequently on buildings windows anymore, increasing the stealth mode (gameplay mechanics, game difficulty).
- Rising the game Stealth mode (gameplay mechanics, game difficulty):
- Reaching the end-of-level, gives you an extra 5000$.
- Reaching the end-of-level without any damage, gives you an extra 10000$.
- John character is now even stealthier (gameplay mechanics, game difficulty).
- Reaching the end-of-level with John, gives you an extra 8000$.
- Reaching the end-of-level with John without any damage, gives you an extra 16000$.
- Shadows artifacts z-fighting bug, fixed.
- Smaller zombies size, they are now a normal 5-6 foot size (game visuals).
- Milestones, end-of-level scores results (zombie/boss killed, rewards, money earned, etc).
All right guys, theirs a new coming version (1.0.6 in stores now).
To keep you busy while we finish the big 1.5 update.
This version (1.0.6) fixes/add the following stuff:
- Unresponsive tap-touch events are fixed.
- Less fog and larger view distances.
- Camera now follows the character no matter what.
- Closer camera view.
- Auto-reload (if you runs out of ammo your reload will take longer).
- Manual-reload (if you manual reload it takes half reloading time).
- Rapid pistol firing. You can now fire with pistols as much as you tap.
- Shop is now available before level start, you can even access it from the main menu if you press the Continue button!
- Rendering speed improvements.
- More zombies at night.
- More starting ammo and on street ammo boxes.
- Weapons prices lowered.
- Game overall difficulty lowered.
- Improved fonts.
- Working fade in screen.
Extra Final version features (1.0):
Available in the App Store, late December 2009.
Extra animations: For animated characters and zombies. Means extra bit of realism and immersion.
New particles effects: Better quality real-life-like ones.
New blood textures ( for particles effects ). Eg: Shots will be even bloodier!
This update will also bring huge features to existing levels and make progression inside of it less linear!
More open worlds: street levels less linear, go wherever you want, getting into dead ends, closed roads, etc.
Exploration: Woot yes! try to find items, ammunition, memos-messages and even money!
Perhaps, you will have to make decisions on street corners, taking the wrongs ways will lead you to a possible closed roads and a big waist of ammunition and items! But if you are lucky enough, you will find items, ammunition, memos-messages and money, kind of reward!
We fixed few grammar/syntax bugs about the English translation of the game!
We also working on a the final game trailer, this one will show all the game features not shown on the first one!
Hope you like this nuke news!
Cheers!
We are bombing the App Store with updates that improves the game even and even more! We gonna polish the game until it reach players 110% satisfaction. But we need your support to be able to fund incoming updates and Forgotten Memories! Tell your family/friends, make iTunes reviews for each version.
Next major update (1.6): Online co-op, up to 4 players online via wifi/bluetooth.
o Technology and Game features:
- Four playable characters.
- Each one with unique abilities:
Speed, Strength, Healing, FiringDamage, Stealth.
- Nine weapons ( including Flamethrower, MiniGun and Chainsaw! )
- Powerful and deep survial horror storyline.
- Original soundtrack ( Music & Lyrics: - Adrien Volpi, Singer: Ben Spencer )
- Play through day and night!
- RealTime lights on all iPhone devices!
- Lens-flare, Mist, fog and dust effects!
- Life like special effects and animation.
- 3D spatial sounds, know exactly were an
enemy coming from! Requires Headphones.
- Monsters reacting to sounds and noises.
Communicating themselves, looking for fresh meat!
- Hordes fights and boss fights.
- Well balanced difficulty progression:
The more you advance, the harder enemies are!
- Immersive 3D environments:
- 46 levels to play through, all in a huge urban European city.
Including: buildings, shops, industrial, etc.
- Street corners desitions: A wrong way will lead you to an closed road!
- Item pickups ( ammunition, items even money).
- Record your high scores!
o Number of players:
- Single player,
Multiplayer:
- wifi, bluetooth, Online Scores and achievements (available in the next major update v1.1).
o Target distributable (iPhone)
Supporting all iPhone hardware.
Recommended devices: iPhone 3G/3GS and iPod Touch 2G/3G.